Planned Milestones
Night's Requiem » Devlog
After a bit of a failboat of a launch due to a bug with Unreal's modular control rig plugin, Ehrein no longer freaks out all the time and I'm able to actually move forward with the project. While I intended for features like the exploration segments and stealth gameplay to be a surprise, I'm now somewhat in a position where I have to tip my hand a bit.
You can track milestones for the project on this public view of the Asana board:
https://app.asana.com/read-only/nights-requiem/1210433047454907/24cb8e4427f28549...
I estimate within about 2 weeks this project is going to be feature complete the way I originally anticipated. The exploration segment is up next with a prototype available tonight.
Files
Night's Requiem v0.0.1 (Badly Broken Maywolf 2025 Build) - Windows 655 MB
4 days ago
Get Night's Requiem
Night's Requiem
Lay him to rest, for all our sakes.
Status | In development |
Author | nights-requiem |
Genre | Visual Novel, Adventure |
Tags | Fantasy, Furry, Romance, Stealth |
More posts
- Minor Usability Improvemets1 day ago
- 6/4/25 Change Log3 days ago
- Rigging Fixes3 days ago
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